Tharizdunomicon

This ancient tome is the only known work describing anything about the scattered history of the Chained God. It was written by Istarkoi after a particularly intense vision, and is penned in the language of Ancient Nerath, which has been translated to Common using ritual. The book has no title, but an emblem of a spiral is imprinted upon the cover.

The following pertinent information has been gleaned from the tome:

In the earliest days of creation, even before the gods and primordials fought their terrible war, one god was not content with sharing power- he wanted absolute control over the nascent universe. This god, whose name is spoken only in panicked whispers, sought a source of power he could use to gain total dominion over the unfolding realms of creation. Somewhere in the infinite expanses, perhaps by crossing through the forbidden Living Gate, he found the weapon he sought in the form of a tiny shard of utter evil.

The touch of the shard, or perhaps just by where he found it, drove the god to madness, corrupting him so completely that he was no longer recognizable as his former self. Nevertheless, he carried the crystalline fragment into the lowest reaches of the primordial vastness that would one day become the Elemental Chaos- and planted it there.

Evil took root like a foul seed of corruption, burrowing deep into the unshaped matter of the Elemental Chaos and spreading unholy tendrils far and wide. A yawning chasm of infinite gloom and despair opened up at the lowest pit of creation, swallowing all matter and light, defiling anything that drew near.

The Abyss was born.

The evil of the Abyss corrupted some of the mightiest primordials: Demogorgon, Baphoment, and Orcus were reshaped into the likeness of pure destructive evil. The mad god hoped to wield these demonic princes as weapons in his war of conquest, but they would not bend to his will or any but their own.

He took the few corrupted elemental princes that would join his cause, as well as the horrors from beyond the Living Gate that accompanied him, and left the Abyss to martial his forces against the gods. The war was brutal, and even the gods feared the powers from beyond that the mad god had tapped into for his bid for control. Armies of angels fought creatures from beyond and elemental proto-demons for the fate of existence itself. Some of the angels were affected by the experience, and found themselves bound to mortal form, though undying, and constantly struggling against the taint within.

The gods were approached by creatures known only as “The Builders” who said that they could construct a prison that would hold the mad god. All gods, even the evil gods who feared what the mad god could do, worked together to overwhelm him, as the prison that the Builders created was unleashed. The Mad God became the Chained God, and he in his prison were banished to a secret place known only to the dragon god Io. Even speaking the god’s true name became forbidden at the risk of drawing his attention and weakening his prison.

The Chained God, or as he is known to his demented followers, the Elder Elemental Eye, was imprisoned, but some of his first followers escaped from the gods’ wrath and went into hiding. Many years later, these servants would re-emerge to form a temple to him, in order to try and free him from his prison. In the early days of Nerath, a band of adventurers investigating the sleepy remote town of Hommlet would come across this place, which they dubbed “The Temple of Elemental Evil.” While the adventurers managed to route the forces of evil, yet again his servants escaped.

Hommlet, as well as the former location of the Temple of Elemental Evil, are located just east of the Volusparan Sea.

At the time of this writing, the Chained God remains chained… yet all Gods, good and evil alike, fear the day that his shackles may break, and he will once again be unleashed to attempt to unravel all of creation.

There is a final note from Istarkoi in the book, a personal one:

It is my role to bring knowledge to the world and preserve idea for all time. However, there is some knowledge that is too dangerous to make readily available except to those who need it. I hope that if you come across this tome, you are one who truly needs it, and not someone wishing to use this knowledge for ill. While I have placed some defenses upon it, my thoughts of the future tell me that they will not be enough. I only hope that you will use this knowledge to save us instead of destroy us.

Thus, I take the greatest risk of all and invite ruin upon myself, but I invoke his true name here to bind the knowledge and prove that it is truth, for this is the Tharizdunomicon, the Book of Tharizdun.

Tharizdunomicon

Might of the Inquisition davethegame